AI Insights · Timothy · July 2022
Top 5 Vikings Games on Android in Brazil, Q2 2022
Explore the performance of the top 5 Vikings-themed games on the Android platform in Brazil during Q2 2022, with insights on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 Vikings-themed games on the Android platform in Brazil exhibited diverse performance trends. Here, we delve into the weekly downloads, revenue, and active user patterns of these games. Data comes from Sensor Tower, and more insights can be found there.
Vikingard showed a dynamic trend in weekly downloads, peaking at around 18.3K in early April before gradually declining to approximately 8.8K by the end of June. The game's weekly revenue saw a notable increase mid-quarter, reaching a high of about $3K in mid-May but tapering off to roughly $2K by the end of June. Weekly active users also followed a similar trend, growing from about 8.9K at the start to a peak of around 18.7K in mid-May, before settling at approximately 12.6K by the end of the quarter.
Lucky Buddies experienced fluctuating weekly downloads, starting at 3.2K and spiking to around 12.4K in mid-June, before falling to 1.9K by the end of the quarter. Revenue peaked at approximately $7.5K in mid-April but gradually declined to about $4.9K by late June. Active users mirrored this pattern, starting at 2.9K and peaking at 11.7K in mid-June, before stabilizing at around 5.8K.
Frostborn: Action RPG maintained a relatively steady download rate, averaging around 2.4K to 2.7K downloads per week. The game's revenue saw a peak of about $5.4K in early April but generally hovered around $2K to $3K for most of the quarter. Active users showed a slight downward trend from around 10.3K in late March to approximately 7.8K by the end of June.
Vikings: War of Clans had a varied performance with weekly downloads peaking at about 1.5K in mid-May, but experiencing several weeks with negligible downloads. Revenue saw a notable increase towards the end of June, reaching approximately $1.5K. Active users remained relatively stable, fluctuating between 4.2K and 5.2K throughout the quarter.
The Banner Saga had minimal weekly downloads, with occasional peaks of up to 15 downloads in late June. The game's revenue remained modest, peaking at $24 in mid-May and generally staying below $20 per week.
For more detailed insights and data, visit Sensor Tower.